The QT Company
Bridging the Gap of UI Design & Development
Demand to design and develop Interactive products is raising as they are coming more and more ubiquitous.
The presentation discusses what are the common pitfalls in product development and how to enable rapid, iterative product design while ensuring great user experience.
- Designing look AND feel of the product
- Validating and iterating the designs with real hardware
- Speeding up the development process and reducing the need for writing specifications
Qt for MCUs. Ultimate performance. Tiny footprint.
Qt for MCUs is a complete graphics framework and toolkit with everything you need to design, develop, and deploy GUIs on MCUs. Run your application on bare metal or a real-time operating system.
- Smartphone-like UX
- Reuse code across MCU/MPUs
- Fast development with Qt’s tools and UI language
The demo features use cases for different industries.
Catch the ‘Smartphone-like user interface without compromising on performance’ session by Aurindam Jana or find out more about Qt for MCUs here: https://www.qt.io/qt-for-mcus
Deliver rich graphical UX without blowing your hardware costs
Microcontrollers (MCUs) are ubiquitous in electronic appliances in consumer electronics, industrial automation, healthcare and the automotive industry, but the user experience of the user interfaces has been lagging behind. Users and operators expect smartphone-like user experiences with every screen they interact - a huge challenge for manufacturers to achieve. The desire to maintain existing supply chains and keeping the bill of materials low requires manufacturers to both improve the performance of their user interfaces while overcoming performance bottlenecks. Now, the most popular C++ development framework, Qt, is expanding its offering for the MCU market, with a new and lightweight implementation which enables the creation of high-performance user interfaces for the most low-end hardware.
What will you learn during this session?
- Display Resolutions supported by MCUs
- Key considerations for graphics on MCUs
- Deliver a smartphone-like User Interface with Qt
- Memory footprint and performance indicators